Guide to Dynamic Simulations of Rigid Bodies and Particle Systems

Guide to Dynamic Simulations of Rigid Bodies and Particle Systems

eBook - 2013
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This book introduces the techniques needed to produce realistic simulations and animations of particle and rigid-body systems. The text focuses on both the theoretical and practical aspects of developing and implementing physically based dynamic-simulation engines. Each chapter examines numerous algorithms, describing their design and analysis in an accessible manner, without sacrificing depth of coverage or mathematical rigor. Topics include: the problem of computing an hierarchical representation of the geometric description of each simulated object, as well as the simulated world; use of discrete and continuous collision detection to handle thin or fast-moving objects; computational techniques needed for determining all impulsive and contact forces between bodies with multiple simultaneous collisions and contacts; techniques that can be used to dynamically simulate articulated rigid bodies; and concludes each chapter with exercises. --
Publisher: London : Springer, [2013]
Copyright Date: ©2013
ISBN: 9781447144175
Characteristics: 1 online resource (xiv, 399 pages) : illustrations


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