RPG Programming Using XNA Game Studio 3.0eBook - 2009
RPG Programming Using XNA Game Studio 3.0 provides detailed information on role-playing games (RPGs) and how to create them using Microsofts XNA Game Studio 3.0. The book examines the history of the genre and takes a piece-by-piece approach to producing a 2D tile-based game, demonstrating how to create the various components that make up an RPG and implement them using C# and XNA Game Studio 3.0. By the end of the book, readers will have built a complete toolset that can be used to create data for their own RPGs.
Publisher: Plano, Tex. : Wordware Pub., Inc., c2009 (Norwood, Mass. : Books24x7.com [generator])